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	<title>we say &#34;shapah!&#34; &#187; natural world</title>
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	<description>when things go juuust right</description>
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		<copyright>Copyright &#xA9; 2010 we say &quot;shapah!&quot; http://creativecommons.org/licenses/by-nc-sa/2.5/</copyright>
		<managingEditor>chad@shapah.net (chad calease)</managingEditor>
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		<itunes:author>chad calease</itunes:author>
		<itunes:category text="Society &amp; Culture"/>
		<itunes:owner>
			<itunes:name>chad calease</itunes:name>
			<itunes:email>chad@shapah.net</itunes:email>
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		<itunes:block>No</itunes:block>
		<itunes:explicit>no</itunes:explicit>
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			<url>http://www.shapah.net/wp-content/plugins/podpress/images/powered_by_podpress_small.jpg</url>
			<title>we say &#34;shapah!&#34;</title>
			<link>http://www.shapah.net</link>
			<width>144</width>
			<height>144</height>
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		<item>
		<title>McFerrin isn&#8217;t just that &#8220;Happy Guy&#8221;</title>
		<link>http://www.shapah.net/2010/03/mcferrin-isnt-just-that-happy-guy/</link>
		<comments>http://www.shapah.net/2010/03/mcferrin-isnt-just-that-happy-guy/#comments</comments>
		<pubDate>Mon, 15 Mar 2010 11:06:09 +0000</pubDate>
		<dc:creator>c</dc:creator>
				<category><![CDATA[anthropology]]></category>
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		<category><![CDATA[Bobby McFarrin]]></category>
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		<guid isPermaLink="false">http://www.shapah.net/?p=1921</guid>
		<description><![CDATA[



]]></description>
			<content:encoded><![CDATA[<div class="hVlog" style="text-align: center">

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		</item>
		<item>
		<title>Here, Now</title>
		<link>http://www.shapah.net/2010/02/here-now/</link>
		<comments>http://www.shapah.net/2010/02/here-now/#comments</comments>
		<pubDate>Sun, 28 Feb 2010 18:47:38 +0000</pubDate>
		<dc:creator>c</dc:creator>
				<category><![CDATA[Pals]]></category>
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		<category><![CDATA[de-evolution]]></category>
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		<category><![CDATA[evolution]]></category>
		<category><![CDATA[family]]></category>
		<category><![CDATA[farewell]]></category>
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		<guid isPermaLink="false">http://www.shapah.net/?p=1905</guid>
		<description><![CDATA[


Easy to take this all for granted. Breathing. Walking. Seeing. Feeling. Any sense. Pick one. And it&#8217;s even easier to stroll through this whole thing blind to the possibility that this may just very well all be some dream. We know nothing about what any of us are doing here.
In the meantime, we find things [...]]]></description>
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<p><img alt="here, now" src="http://fc04.deviantart.net/fs15/f/2007/094/8/d/Feeling_Red_by_gilad.jpg" class="alignright" width="200"/>Easy to take this all for granted. Breathing. Walking. Seeing. Feeling. Any sense. Pick one. And it&#8217;s even easier to stroll through this whole thing blind to the possibility that this may just very well all be some dream. We know nothing about what any of us are doing here.</p>
<p>In the meantime, we find things to make it about: for some, it&#8217;s about love and a sense of belonging. For many it appears to be money and fame. That&#8217;s surprising, isn&#8217;t it? Celebrity only seems to present new problems. It doesn&#8217;t change anything. It steals privacy, creates further issues with identity, but doesn&#8217;t provide any solutions for this singular dilemma. Nothing does.</p>
<p>So I am writing this to myself. </p>
<p>When people die, people close to us, it kindles something. What is that feeling? It makes me calm, reminds me of our connectivity to everything. It may be morbid, but I am oddly comforted by that loneliness, walking around in that stupor. Pleased to be again so intimately conscious that we have no control over any of this schwack. I am at peace within the moments of tragedy in a way I cannot be to quite the same degree otherwise. i don&#8217;t need anything in those times. I&#8217;m not hungry or thirsty. I&#8217;m not tired. I just seem to be picking up some signal that can&#8217;t be known coming from somewhere, everywhere. Call it shock if you want. There&#8217;s something more going on there, something unseen that has properties. As if ocean waves generate this frequency that we haven&#8217;t even considered the possibility of, or clouds being ghosts that have trapped themselves here, not having let go of their lives here on Earth yet. I laugh at what we think we know. Even if it is correct, it is always, ALWAYS, only <a href="http://www.shapah.net/wp-content/uploads/2010/02/tip_of_the_iceberg.jpg" rel="lightbox[1905]">the tip of the iceberg</a>.</p>
<p>We can buy this, travel there, pretend to be this or that but it doesn&#8217;t help. </p>
<p>As <a href="http://en.wikipedia.org/wiki/Kurt_Vonnegut">Vonnegut</a> used to say:</p>
<blockquote><p>&#8220;We are what we pretend to be, so we must be careful what we pretend to be.&#8221;</p></blockquote>
<p>Are we evolving closer or further away from this awareness? What are the advantages of each? Disadvantages?</p>
<p>What could this awareness do for us? Is it important?</p>
<p>Does it change how we treat each other? Ourselves?</p>
<p>Do we care?</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Temple Grandin: The World Needs all kinds of Minds</title>
		<link>http://www.shapah.net/2010/02/temple-grandin-the-world-needs-all-kinds-of-minds/</link>
		<comments>http://www.shapah.net/2010/02/temple-grandin-the-world-needs-all-kinds-of-minds/#comments</comments>
		<pubDate>Wed, 24 Feb 2010 16:27:41 +0000</pubDate>
		<dc:creator>c</dc:creator>
				<category><![CDATA[atmosphere]]></category>
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		<category><![CDATA[visual]]></category>

		<guid isPermaLink="false">http://www.shapah.net/?p=1898</guid>
		<description><![CDATA[


Temple Grandin, diagnosed with autism as a child, talks about how her mind works &#8212; sharing her ability to &#8220;think in pictures,&#8221; which helps her solve problems that neurotypical brains might miss. She makes the case that the world needs people on the autism spectrum: visual thinkers, pattern thinkers, verbal thinkers, and all kinds of [...]]]></description>
			<content:encoded><![CDATA[<div class="hVlog" style="text-align: center">

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<p>Temple Grandin, diagnosed with autism as a child, talks about how her mind works &#8212; sharing her ability to &#8220;think in pictures,&#8221; which helps her solve problems that neurotypical brains might miss. She makes the case that the world needs people on the autism spectrum: visual thinkers, pattern thinkers, verbal thinkers, and all kinds of smart geeky kids.</p>
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		</item>
		<item>
		<title>Gever Tulley save us from ourselves</title>
		<link>http://www.shapah.net/2010/01/gever-tulley-save-us-from-ourselves/</link>
		<comments>http://www.shapah.net/2010/01/gever-tulley-save-us-from-ourselves/#comments</comments>
		<pubDate>Tue, 19 Jan 2010 08:22:59 +0000</pubDate>
		<dc:creator>c</dc:creator>
				<category><![CDATA[Pals]]></category>
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		<description><![CDATA[



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		<item>
		<title>At play with Stuart Brown</title>
		<link>http://www.shapah.net/2010/01/at-play-with-stuart-brown/</link>
		<comments>http://www.shapah.net/2010/01/at-play-with-stuart-brown/#comments</comments>
		<pubDate>Mon, 18 Jan 2010 08:09:47 +0000</pubDate>
		<dc:creator>c</dc:creator>
				<category><![CDATA[anthropology]]></category>
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		<description><![CDATA[



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<p><center><object width="334" height="326"><param name="movie" value="http://video.ted.com/assets/player/swf/EmbedPlayer.swf"></param><param name="allowFullScreen" value="true" /><param name="wmode" value="transparent"></param><param name="bgColor" value="#ffffff"></param><param name="flashvars" value="vu=http://video.ted.com/talks/dynamic/StuartBrown_2008P-medium.flv&#038;su=http://images.ted.com/images/ted/tedindex/embed-posters/StuartBrown-2008P.embed_thumbnail.jpg&#038;vw=320&#038;vh=240&#038;ap=0&#038;ti=483&#038;introDuration=16500&#038;adDuration=4000&#038;postAdDuration=2000&#038;adKeys=talk=stuart_brown_says_play_is_more_than_fun_it_s_vital;year=2008;theme=the_creative_spark;theme=tales_of_invention;theme=how_the_mind_works;theme=unconventional_explanations;theme=how_we_learn;theme=what_makes_us_happy;event=Serious+Play+2008;&#038;preAdTag=tconf.ted/embed;tile=1;sz=512x288;" /><embed src="http://video.ted.com/assets/player/swf/EmbedPlayer.swf" pluginspace="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" wmode="transparent" bgColor="#ffffff" width="334" height="326" allowFullScreen="true" flashvars="vu=http://video.ted.com/talks/dynamic/StuartBrown_2008P-medium.flv&#038;su=http://images.ted.com/images/ted/tedindex/embed-posters/StuartBrown-2008P.embed_thumbnail.jpg&#038;vw=320&#038;vh=240&#038;ap=0&#038;ti=483&#038;introDuration=16500&#038;adDuration=4000&#038;postAdDuration=2000&#038;adKeys=talk=stuart_brown_says_play_is_more_than_fun_it_s_vital;year=2008;theme=the_creative_spark;theme=tales_of_invention;theme=how_the_mind_works;theme=unconventional_explanations;theme=how_we_learn;theme=what_makes_us_happy;event=Serious+Play+2008;"></embed></object></center></p>
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		<title>The Irony of Beauty</title>
		<link>http://www.shapah.net/2010/01/the-irony-of-beauty/</link>
		<comments>http://www.shapah.net/2010/01/the-irony-of-beauty/#comments</comments>
		<pubDate>Wed, 06 Jan 2010 17:28:57 +0000</pubDate>
		<dc:creator>c</dc:creator>
				<category><![CDATA[anthropology]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[atmosphere]]></category>
		<category><![CDATA[beauty]]></category>
		<category><![CDATA[biochem]]></category>
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		<category><![CDATA[world]]></category>
		<category><![CDATA[astronaut]]></category>
		<category><![CDATA[Beethoven]]></category>
		<category><![CDATA[Ed Lu]]></category>
		<category><![CDATA[International Space Station]]></category>
		<category><![CDATA[irony]]></category>
		<category><![CDATA[ISS]]></category>
		<category><![CDATA[keyboard]]></category>
		<category><![CDATA[metaphor]]></category>
		<category><![CDATA[Moonlight Sonata]]></category>
		<category><![CDATA[piano]]></category>
		<category><![CDATA[space]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.shapah.net/?p=1691</guid>
		<description><![CDATA[


This is an astounding metaphor for our culture and the gravity of our situation as lifeforms on a planet we know next-to-nothing about:
enveloped by the inelegance of our current technology, with wires and all kinds of ugly schwack running up and down the walls surrounding and protecting him, Ed Lu is aboard the International Space [...]]]></description>
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<p>This is an astounding metaphor for our culture and the gravity of our situation as lifeforms on a planet we know next-to-nothing about:<br />
enveloped by the inelegance of our current technology, with wires and all kinds of ugly schwack running up and down the walls surrounding and protecting him, <a href="http://en.wikipedia.org/wiki/Ed_Lu">Ed Lu</a> is aboard the <a href="http://en.wikipedia.org/wiki/International_Space_Station">International Space Station</a>. Technically, he IS out of our atmosphere and orbiting in space, though, he is only BARELY off-world. Consider the resources and history it took just to get him THIS far.<br />
Meanwhile, he engages in this arguably &#8220;unproductive&#8221; act of pure beauty, playing a sonata written by a <a href="http://en.wikipedia.org/wiki/Beethoven">composer</a> who&#8217;s been dead almost 200 years.<br />
Ever so slowly but surely, this clip seems to make it all worth it:<br />
<center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/jMWfbhtFFE0&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/jMWfbhtFFE0&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></center></p>
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		<title>Lower</title>
		<link>http://www.shapah.net/2010/01/lower/</link>
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		<pubDate>Tue, 05 Jan 2010 13:53:50 +0000</pubDate>
		<dc:creator>c</dc:creator>
				<category><![CDATA[Midwest]]></category>
		<category><![CDATA[Minneapolis]]></category>
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		<category><![CDATA[below zero]]></category>
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		<category><![CDATA[winter]]></category>

		<guid isPermaLink="false">http://www.shapah.net/2010/01/lower/</guid>
		<description><![CDATA[



]]></description>
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<p><a href="http://www.shapah.net/wp-content/uploads/2010/01/p_480_320_7EBD6B98-8916-42D2-9510-63EE3D7BE2EF.jpeg" rel="lightbox[1686]"><img src="http://www.shapah.net/wp-content/uploads/2010/01/p_480_320_7EBD6B98-8916-42D2-9510-63EE3D7BE2EF.jpeg" alt="minus 9 in Minneapolis" width="200" height="300" class="aligncenter size-full wp-image-364" /></a></p>
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		<title>Low</title>
		<link>http://www.shapah.net/2010/01/low/</link>
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		<pubDate>Sun, 03 Jan 2010 18:51:27 +0000</pubDate>
		<dc:creator>c</dc:creator>
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		<description><![CDATA[



]]></description>
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<p><a href="http://www.shapah.net/wp-content/uploads/2010/01/p_480_320_C8FB4765-002D-4C0E-A67F-4CD3B90FD2EE.jpeg" rel="lightbox[1676]"><img src="http://www.shapah.net/wp-content/uploads/2010/01/p_480_320_C8FB4765-002D-4C0E-A67F-4CD3B90FD2EE.jpeg" alt="winter in Minneapolis" width="200" height="300" class="aligncenter size-full wp-image-364" /></a></p>
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		<title>Snow!</title>
		<link>http://www.shapah.net/2009/12/snow/</link>
		<comments>http://www.shapah.net/2009/12/snow/#comments</comments>
		<pubDate>Thu, 24 Dec 2009 17:32:51 +0000</pubDate>
		<dc:creator>c</dc:creator>
				<category><![CDATA[Midwest]]></category>
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		<category><![CDATA[Lofto Relaxo]]></category>
		<category><![CDATA[snow]]></category>
		<category><![CDATA[winter]]></category>

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		<description><![CDATA[



]]></description>
			<content:encoded><![CDATA[<div class="hVlog" >

</div>
<p><a href="http://www.shapah.net/wp-content/uploads/2009/12/l_802_802_15149083-4C77-4008-8A77-63B7BFE653E9.jpeg" rel="lightbox[1569]"><img src="http://www.shapah.net/wp-content/uploads/2009/12/l_802_802_15149083-4C77-4008-8A77-63B7BFE653E9.jpeg" alt="snow" width="300" height="300" class="aligncenter size-full wp-image-364" /></a></p>
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		<title>Rules</title>
		<link>http://www.shapah.net/2009/12/rules/</link>
		<comments>http://www.shapah.net/2009/12/rules/#comments</comments>
		<pubDate>Sun, 20 Dec 2009 17:40:11 +0000</pubDate>
		<dc:creator>c</dc:creator>
				<category><![CDATA[anthropology]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[natural world]]></category>
		<category><![CDATA[play]]></category>
		<category><![CDATA[proven]]></category>
		<category><![CDATA[recommendation]]></category>
		<category><![CDATA[Bruno Faidutti]]></category>
		<category><![CDATA[David Calvo]]></category>
		<category><![CDATA[metagaming]]></category>
		<category><![CDATA[rules]]></category>

		<guid isPermaLink="false">http://www.shapah.net/?p=1513</guid>
		<description><![CDATA[



Bruno Faidutti has written his thoughts about the merits of designing rules simply and with particular clarity:
The essence of a game is in its rulebook – the rules of the game are autonomous, complete, finite and known by all players. This may even be what makes games different from most other human activities, whose rules [...]]]></description>
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<p><img src="http://www.shapah.net/wp-content/uploads/2009/12/grandchaman1.jpg" alt="rules" width="120" class="alignleft size-full wp-image-1515" /></p>
<p><a href="http://www.faidutti.com/">Bruno Faidutti</a> has written his thoughts about the merits of designing rules simply and with particular clarity:</p>
<blockquote><p>The essence of a game is in its rulebook – the rules of the game are autonomous, complete, finite and known by all players. This may even be what makes games different from most other human activities, whose rules are never as autonomous, as complete, as finite and as clear, which may explain why the latter are often more burdensome and frustrating than the former. This game rules set is virtual, and is the fundamental creation, half literary and half logical, of the game’s author. It has to be explained to the gamers as fast, clearly and completely as possible. The main way to do this is the written rules set. Let’s talk now only of this written rulebook, or at least rule sheet.</p></blockquote>
<p>read the rest of his editorial <a href="http://www.faidutti.com/index.php?Module=divers&#038;id=577">here if you wish</a></p>
<p>via <a href="http://www.twitter.com/metagaming">@metagaming</a></p>
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